After working on something “big and ambitious” with Xbox, the Spyro and Crash studio wants to tackle another iconic platformer: Banjo-Kazooie

“I think we all can agree Banjo’s been hibernating long enough, right?”

Following their success with revitalizing Spyro and taking Crash Bandicoot into a new era, the studio known as Toys for Bob has set its sights on reviving another beloved classic: the quirky duo of Banjo-Kazooie.

In a recent discussion, Paul Yan, co-studio head at Toys for Bob, expressed a keen interest in collaborating further with Xbox, which has proven to be a valuable partner as they work on a currently untitled, unannounced game. The relationship with Xbox is particularly exciting for the studio due to the potential access to a vast array of characters owned by the gaming giant, and Yan is enthusiastic about the possibilities this presents.

The name Banjo-Kazooie stands out, with Yan humorously noting, “The honey bear is the first one that comes to mind. I think we all can agree Banjo’s been hibernating long enough, right?”

Originally launched by Rareware, Banjo-Kazooie made a lasting impression with its two innovative platformers on the N64, captivating players with unique levels, distinctive googly eyes, and bold personalities. Although Banjo and Kazooie later appeared in spin-offs and a racing game, and even caused a stir by joining Smash Bros Ultimate, their last standalone adventure was the vehicle-centric and somewhat divisive Banjo-Kazooie: Nuts and Bolts in 2008.

Despite the excitement that surrounded their Smash Bros inclusion, new developments didn’t immediately follow. Nonetheless, Phil Spencer of Microsoft Gaming hinted at possible future intentions by acknowledging the vocal fanbase of Banjo.

Currently, it seems that Toys for Bob won’t be diving into Banjo-Kazooie’s whimsical world just yet. The talented team is committed to their ongoing initiatives with Xbox and Activision.

Known initially for their endeavors under Activision, Toys for Bob gained prominence by creating Skylanders and later delivering the revamped Spyro Trilogy along with Crash Bandicoot 4. Hopes for a crossover between Crash and Spyro once flourished but were eventually shelved. Following Microsoft’s acquisition of Activision, Toys for Bob found new autonomy and potential for creative exploration.

“We ultimately want to inspire love, joy, and laughter for the inner child in all gamers,” Yan explained about their guiding vision. “Toys for Bob is at our best when we’re crafting whimsical worlds full of colorful characters. We are eager to pursue opportunities and partnerships that align with that vision, whether that’s through original creations or beloved franchises.”

Yan hinted at an upcoming project that is described as both “big and ambitious,” sparking curiosity and anticipation about what might unfold next. Given the studio’s history and present connections, speculation about potential new Crash or Spyro installments is rife, yet the future for those wearing purple-tinted glasses could hold delightful surprises.

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